Tengu Bandit 1 4 4 0 0 true ec00cb21-b1e9-4209-ae58-3d9884c30b39 false false false false 0 256634414 false 0 8 0 1400883655 false false false false false Tengu Bandit 1/2 200 tengu fighter 1 N Medium humanoid (tengu) 3 low-light vision; Perception +8 15, touch 13, flat-footed 12 (+2 armor, +3 Dex) 10 (1d10) Fort +1, Ref +5, Will +2 0 5 2 30 ft. wakizashi +3 (1d6+2/18-20), bite -2 (1d3+1) or bite +3 (1d3+3) shortbow +4 (1d6/x3) 5 ft. 5 ft. sneak attack +1d6 Str 12, Dex 17, Con 12, Int 10, Wis 15, Cha 8 1 +3 16 Weapon Finesse Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9 +2 Perception, +2 Stealth, +4 Linguistics Common, Goblin, Halfling, Tengu gifted linguist, swordtrained, trapfinding temperate mountains or urban solitary, pair, or conspiracy (3-12) NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure) Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons. PFRPG Bestiary 0 Gifted Linguist (Ex) Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language. Swordtrained (Ex) Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time. Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery. Tengu Characters Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits. +2 Dexterity, -2 Constitution, +2 Wisdom: Tengus are fast and observant, but relatively fragile and delicate. Senses: Tengus have low-light vision. Sneaky: Tengus gain a +2 racial bonus on Perception and Stealth. Gifted Linguist: See above. Swordtrained: See above. Natural Weapon: Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon. Languages: Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language. <link rel="stylesheet"href="PF.css"><div><h2>Tengu</h2><h3><i>Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons.</i></h3><br></br></div><div class="heading"><p class="alignleft">Tengu</p><p class="alignright">CR 1/2</p><div style="clear: both;"></div></div><div><h5><b>XP </b>200</h5><h5>Male tengu rogue 1</h5><h5>N Medium humanoid (tengu)</h5><h5><b>Init </b>+3; <b>Senses </b>low-light vision; Perception +8</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 13, flat-footed 12 (+2 armor, +3 Dex)</h5><h5><b>hp </b>9 (1d8+1)</h5><h5><b>Fort </b>+1, <b>Ref </b>+5, <b>Will </b>+2</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>dagger +3 (1d4+1/19-20), bite -2 (1d3)</h5><h5><b>Ranged </b>shortbow +3 (1d6/x3)</h5><h5><b>Special Attacks </b>sneak attack +1d6</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str</b> 12, <b>Dex</b> 17, <b>Con</b> 12, <b>Int</b> 10, <b>Wis</b> 15, <b>Cha</b> 8</h5><h5><b>Base Atk </b>+0; <b>CMB </b>+1; <b>CMD </b>14</h5><h5><b>Feats </b>Weapon Finesse</h5><h5><b>Skills </b>Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9; <b>Racial Modifiers </b>+2 Perception, +2 Stealth, +4 Linguistics</h5><h5><b>Languages </b>Common, Goblin, Halfling, Tengu</h5><h5><b>SQ </b>gifted linguist, swordtrained, trapfinding</h5></div><hr/><div><h5><b>ECOLOGY</b></h5></div><hr/><div><h5><b>Environment </b> temperate mountains or urban</h5><h5><b>Organization </b>solitary, pair, or conspiracy (3-12)</h5><h5><b>Treasure </b>NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure)</h5></div><hr/><div><h5><b>SPECIAL ABILITIES</b></h5></div><hr/><div><h5><b>Gifted Linguist (Ex)</b> Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language.</h5><h5><b> Swordtrained (Ex)</b> Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).</h5></div><br></br><div><h4><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></h4></div> 1 0 0 0 0 0 1 adult true <div><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></div> true 14 17 11 10 14 8 true Gifted Linguist Ex Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language Swordtrained Ex Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). true Linguistics 0 Perception 4 Stealth 3 Ride 6 true Mounted Combat Ride-By Attack true 17 13 14 0 0 0 2 0 3 16 false false Tengu Bandit 3 9 9 0 0 true db67d17d-dd2f-4378-864a-83b7eb4f151f false false false false 0 1188061751 true 0 8 0 1400883656 ec00cb21-b1e9-4209-ae58-3d9884c30b39 false false false false false Tengu Bandit 1/2 200 tengu fighter 1 N Medium humanoid (tengu) 3 low-light vision; Perception +8 15, touch 13, flat-footed 12 (+2 armor, +3 Dex) 10 (1d10) Fort +1, Ref +5, Will +2 0 5 2 30 ft. wakizashi +3 (1d6+2/18-20), bite -2 (1d3+1) or bite +3 (1d3+3) shortbow +4 (1d6/x3) 5 ft. 5 ft. sneak attack +1d6 Str 12, Dex 17, Con 12, Int 10, Wis 15, Cha 8 1 +3 16 Weapon Finesse Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9 +2 Perception, +2 Stealth, +4 Linguistics Common, Goblin, Halfling, Tengu gifted linguist, swordtrained, trapfinding temperate mountains or urban solitary, pair, or conspiracy (3-12) NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure) Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons. PFRPG Bestiary 0 Gifted Linguist (Ex) Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language. Swordtrained (Ex) Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time. Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery. Tengu Characters Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits. +2 Dexterity, -2 Constitution, +2 Wisdom: Tengus are fast and observant, but relatively fragile and delicate. Senses: Tengus have low-light vision. Sneaky: Tengus gain a +2 racial bonus on Perception and Stealth. Gifted Linguist: See above. Swordtrained: See above. Natural Weapon: Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon. Languages: Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language. <link rel="stylesheet"href="PF.css"><div><h2>Tengu</h2><h3><i>Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons.</i></h3><br></br></div><div class="heading"><p class="alignleft">Tengu</p><p class="alignright">CR 1/2</p><div style="clear: both;"></div></div><div><h5><b>XP </b>200</h5><h5>Male tengu rogue 1</h5><h5>N Medium humanoid (tengu)</h5><h5><b>Init </b>+3; <b>Senses </b>low-light vision; Perception +8</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 13, flat-footed 12 (+2 armor, +3 Dex)</h5><h5><b>hp </b>9 (1d8+1)</h5><h5><b>Fort </b>+1, <b>Ref </b>+5, <b>Will </b>+2</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>dagger +3 (1d4+1/19-20), bite -2 (1d3)</h5><h5><b>Ranged </b>shortbow +3 (1d6/x3)</h5><h5><b>Special Attacks </b>sneak attack +1d6</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str</b> 12, <b>Dex</b> 17, <b>Con</b> 12, <b>Int</b> 10, <b>Wis</b> 15, <b>Cha</b> 8</h5><h5><b>Base Atk </b>+0; <b>CMB </b>+1; <b>CMD </b>14</h5><h5><b>Feats </b>Weapon Finesse</h5><h5><b>Skills </b>Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9; <b>Racial Modifiers </b>+2 Perception, +2 Stealth, +4 Linguistics</h5><h5><b>Languages </b>Common, Goblin, Halfling, Tengu</h5><h5><b>SQ </b>gifted linguist, swordtrained, trapfinding</h5></div><hr/><div><h5><b>ECOLOGY</b></h5></div><hr/><div><h5><b>Environment </b> temperate mountains or urban</h5><h5><b>Organization </b>solitary, pair, or conspiracy (3-12)</h5><h5><b>Treasure </b>NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure)</h5></div><hr/><div><h5><b>SPECIAL ABILITIES</b></h5></div><hr/><div><h5><b>Gifted Linguist (Ex)</b> Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language.</h5><h5><b> Swordtrained (Ex)</b> Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).</h5></div><br></br><div><h4><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></h4></div> 1 0 0 0 0 0 1 adult true <div><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></div> true 14 17 11 10 14 8 true Gifted Linguist Ex Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language Swordtrained Ex Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). true Linguistics 0 Perception 4 Stealth 3 Ride 6 true Mounted Combat Ride-By Attack true 17 13 14 0 0 0 2 0 3 16 false false Tengu Bandit 2 1 1 0 0 true dc94660f-c518-4de9-aa52-3b40216557df false false false false 0 1366108813 false 0 8 0 1400883655 false false false false false Tengu Bandit 1/2 200 tengu fighter 1 N Medium humanoid (tengu) 3 low-light vision; Perception +8 15, touch 13, flat-footed 12 (+2 armor, +3 Dex) 10 (1d10) Fort +1, Ref +5, Will +2 0 5 2 30 ft. wakizashi +3 (1d6+2/18-20), bite -2 (1d3+1) or bite +3 (1d3+3) shortbow +4 (1d6/x3) 5 ft. 5 ft. sneak attack +1d6 Str 12, Dex 17, Con 12, Int 10, Wis 15, Cha 8 1 +3 16 Weapon Finesse Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9 +2 Perception, +2 Stealth, +4 Linguistics Common, Goblin, Halfling, Tengu gifted linguist, swordtrained, trapfinding temperate mountains or urban solitary, pair, or conspiracy (3-12) NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure) Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons. PFRPG Bestiary 0 Gifted Linguist (Ex) Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language. Swordtrained (Ex) Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time. Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery. Tengu Characters Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits. +2 Dexterity, -2 Constitution, +2 Wisdom: Tengus are fast and observant, but relatively fragile and delicate. Senses: Tengus have low-light vision. Sneaky: Tengus gain a +2 racial bonus on Perception and Stealth. Gifted Linguist: See above. Swordtrained: See above. Natural Weapon: Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon. Languages: Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language. <link rel="stylesheet"href="PF.css"><div><h2>Tengu</h2><h3><i>Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons.</i></h3><br></br></div><div class="heading"><p class="alignleft">Tengu</p><p class="alignright">CR 1/2</p><div style="clear: both;"></div></div><div><h5><b>XP </b>200</h5><h5>Male tengu rogue 1</h5><h5>N Medium humanoid (tengu)</h5><h5><b>Init </b>+3; <b>Senses </b>low-light vision; Perception +8</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 13, flat-footed 12 (+2 armor, +3 Dex)</h5><h5><b>hp </b>9 (1d8+1)</h5><h5><b>Fort </b>+1, <b>Ref </b>+5, <b>Will </b>+2</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>dagger +3 (1d4+1/19-20), bite -2 (1d3)</h5><h5><b>Ranged </b>shortbow +3 (1d6/x3)</h5><h5><b>Special Attacks </b>sneak attack +1d6</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str</b> 12, <b>Dex</b> 17, <b>Con</b> 12, <b>Int</b> 10, <b>Wis</b> 15, <b>Cha</b> 8</h5><h5><b>Base Atk </b>+0; <b>CMB </b>+1; <b>CMD </b>14</h5><h5><b>Feats </b>Weapon Finesse</h5><h5><b>Skills </b>Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9; <b>Racial Modifiers </b>+2 Perception, +2 Stealth, +4 Linguistics</h5><h5><b>Languages </b>Common, Goblin, Halfling, Tengu</h5><h5><b>SQ </b>gifted linguist, swordtrained, trapfinding</h5></div><hr/><div><h5><b>ECOLOGY</b></h5></div><hr/><div><h5><b>Environment </b> temperate mountains or urban</h5><h5><b>Organization </b>solitary, pair, or conspiracy (3-12)</h5><h5><b>Treasure </b>NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure)</h5></div><hr/><div><h5><b>SPECIAL ABILITIES</b></h5></div><hr/><div><h5><b>Gifted Linguist (Ex)</b> Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language.</h5><h5><b> Swordtrained (Ex)</b> Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).</h5></div><br></br><div><h4><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></h4></div> 1 0 0 0 0 0 1 adult true <div><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></div> true 14 17 11 10 14 8 true Gifted Linguist Ex Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language Swordtrained Ex Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). true Linguistics 0 Perception 4 Stealth 3 Ride 6 true Mounted Combat Ride-By Attack true 17 13 14 0 0 0 2 0 3 16 false false Tengu Bandit 4 10 10 0 0 true 465c3b6f-b480-4e1a-b782-203c72029d27 false false false false 0 1521072983 false 0 8 0 1400883653 false false false false false Tengu Bandit 1/2 200 tengu fighter 1 N Medium humanoid (tengu) 3 low-light vision; Perception +8 15, touch 13, flat-footed 12 (+2 armor, +3 Dex) 10 (1d10) Fort +1, Ref +5, Will +2 0 5 2 30 ft. wakizashi +3 (1d6+2/18-20), bite -2 (1d3+1) or bite +3 (1d3+3) shortbow +4 (1d6/x3) 5 ft. 5 ft. sneak attack +1d6 Str 12, Dex 17, Con 12, Int 10, Wis 15, Cha 8 1 +3 16 Weapon Finesse Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9 +2 Perception, +2 Stealth, +4 Linguistics Common, Goblin, Halfling, Tengu gifted linguist, swordtrained, trapfinding temperate mountains or urban solitary, pair, or conspiracy (3-12) NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure) Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons. PFRPG Bestiary 0 Gifted Linguist (Ex) Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language. Swordtrained (Ex) Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time. Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery. Tengu Characters Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits. +2 Dexterity, -2 Constitution, +2 Wisdom: Tengus are fast and observant, but relatively fragile and delicate. Senses: Tengus have low-light vision. Sneaky: Tengus gain a +2 racial bonus on Perception and Stealth. Gifted Linguist: See above. Swordtrained: See above. Natural Weapon: Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon. Languages: Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language. <link rel="stylesheet"href="PF.css"><div><h2>Tengu</h2><h3><i>Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons.</i></h3><br></br></div><div class="heading"><p class="alignleft">Tengu</p><p class="alignright">CR 1/2</p><div style="clear: both;"></div></div><div><h5><b>XP </b>200</h5><h5>Male tengu rogue 1</h5><h5>N Medium humanoid (tengu)</h5><h5><b>Init </b>+3; <b>Senses </b>low-light vision; Perception +8</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 13, flat-footed 12 (+2 armor, +3 Dex)</h5><h5><b>hp </b>9 (1d8+1)</h5><h5><b>Fort </b>+1, <b>Ref </b>+5, <b>Will </b>+2</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>dagger +3 (1d4+1/19-20), bite -2 (1d3)</h5><h5><b>Ranged </b>shortbow +3 (1d6/x3)</h5><h5><b>Special Attacks </b>sneak attack +1d6</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str</b> 12, <b>Dex</b> 17, <b>Con</b> 12, <b>Int</b> 10, <b>Wis</b> 15, <b>Cha</b> 8</h5><h5><b>Base Atk </b>+0; <b>CMB </b>+1; <b>CMD </b>14</h5><h5><b>Feats </b>Weapon Finesse</h5><h5><b>Skills </b>Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9; <b>Racial Modifiers </b>+2 Perception, +2 Stealth, +4 Linguistics</h5><h5><b>Languages </b>Common, Goblin, Halfling, Tengu</h5><h5><b>SQ </b>gifted linguist, swordtrained, trapfinding</h5></div><hr/><div><h5><b>ECOLOGY</b></h5></div><hr/><div><h5><b>Environment </b> temperate mountains or urban</h5><h5><b>Organization </b>solitary, pair, or conspiracy (3-12)</h5><h5><b>Treasure </b>NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure)</h5></div><hr/><div><h5><b>SPECIAL ABILITIES</b></h5></div><hr/><div><h5><b>Gifted Linguist (Ex)</b> Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language.</h5><h5><b> Swordtrained (Ex)</b> Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).</h5></div><br></br><div><h4><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></h4></div> 1 0 0 0 0 0 1 adult true <div><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></div> true 14 17 11 10 14 8 true Gifted Linguist Ex Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language Swordtrained Ex Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). true Linguistics 0 Perception 4 Stealth 3 Ride 6 true Mounted Combat Ride-By Attack true 17 13 14 0 0 0 2 0 3 16 false false Tengu Bandit 5 10 10 0 0 true ff428fff-76a5-445b-8254-5164f4fe06e6 false false false false 0 923426697 false 0 8 0 1400883652 465c3b6f-b480-4e1a-b782-203c72029d27 false false false false false Tengu Bandit 1/2 200 tengu fighter 1 N Medium humanoid (tengu) 3 low-light vision; Perception +8 15, touch 13, flat-footed 12 (+2 armor, +3 Dex) 10 (1d10) Fort +1, Ref +5, Will +2 0 5 2 30 ft. wakizashi +3 (1d6+2/18-20), bite -2 (1d3+1) or bite +3 (1d3+3) shortbow +4 (1d6/x3) 5 ft. 5 ft. sneak attack +1d6 Str 12, Dex 17, Con 12, Int 10, Wis 15, Cha 8 1 +3 16 Weapon Finesse Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9 +2 Perception, +2 Stealth, +4 Linguistics Common, Goblin, Halfling, Tengu gifted linguist, swordtrained, trapfinding temperate mountains or urban solitary, pair, or conspiracy (3-12) NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure) Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons. PFRPG Bestiary 0 Gifted Linguist (Ex) Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language. Swordtrained (Ex) Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time. Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery. Tengu Characters Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits. +2 Dexterity, -2 Constitution, +2 Wisdom: Tengus are fast and observant, but relatively fragile and delicate. Senses: Tengus have low-light vision. Sneaky: Tengus gain a +2 racial bonus on Perception and Stealth. Gifted Linguist: See above. Swordtrained: See above. Natural Weapon: Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon. Languages: Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language. <link rel="stylesheet"href="PF.css"><div><h2>Tengu</h2><h3><i>Black feathers cover this crow-headed humanoid, and its hands and legs end in powerful talons.</i></h3><br></br></div><div class="heading"><p class="alignleft">Tengu</p><p class="alignright">CR 1/2</p><div style="clear: both;"></div></div><div><h5><b>XP </b>200</h5><h5>Male tengu rogue 1</h5><h5>N Medium humanoid (tengu)</h5><h5><b>Init </b>+3; <b>Senses </b>low-light vision; Perception +8</h5></div><hr/><div><h5><b>DEFENSE</b></h5></div><hr/><div><h5><b>AC </b>15, touch 13, flat-footed 12 (+2 armor, +3 Dex)</h5><h5><b>hp </b>9 (1d8+1)</h5><h5><b>Fort </b>+1, <b>Ref </b>+5, <b>Will </b>+2</h5></div><hr/><div><h5><b>OFFENSE</b></h5></div><hr/><div><h5><b>Spd </b>30 ft.</h5><h5><b>Melee </b>dagger +3 (1d4+1/19-20), bite -2 (1d3)</h5><h5><b>Ranged </b>shortbow +3 (1d6/x3)</h5><h5><b>Special Attacks </b>sneak attack +1d6</h5></div><hr/><div><h5><b>STATISTICS</b></h5></div><hr/><div><h5><b>Str</b> 12, <b>Dex</b> 17, <b>Con</b> 12, <b>Int</b> 10, <b>Wis</b> 15, <b>Cha</b> 8</h5><h5><b>Base Atk </b>+0; <b>CMB </b>+1; <b>CMD </b>14</h5><h5><b>Feats </b>Weapon Finesse</h5><h5><b>Skills </b>Acrobatics +7, Appraise +4, Bluff +3, Climb +5, Knowledge (local) +4, Linguistics +8, Perception +8, Stealth +9; <b>Racial Modifiers </b>+2 Perception, +2 Stealth, +4 Linguistics</h5><h5><b>Languages </b>Common, Goblin, Halfling, Tengu</h5><h5><b>SQ </b>gifted linguist, swordtrained, trapfinding</h5></div><hr/><div><h5><b>ECOLOGY</b></h5></div><hr/><div><h5><b>Environment </b> temperate mountains or urban</h5><h5><b>Organization </b>solitary, pair, or conspiracy (3-12)</h5><h5><b>Treasure </b>NPC gear (leather armor, dagger, shortbow and 20 arrows, other treasure)</h5></div><hr/><div><h5><b>SPECIAL ABILITIES</b></h5></div><hr/><div><h5><b>Gifted Linguist (Ex)</b> Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language.</h5><h5><b> Swordtrained (Ex)</b> Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).</h5></div><br></br><div><h4><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></h4></div> 1 0 0 0 0 0 1 adult true <div><p>Tengus are a race of avian humanoids that resemble crows or ravens, and often bear much of the same stigma. Though they frequently choose to live among other races in densely populated cities, their society is tight and closed, and they rarely allow others to see its inner workings. Tengus often band together in small groups to create roosts in vacant warehouses or condemned buildings, and these raucous gathering places are generally assumed to be thieves' guilds by outsiders-an assumption that's correct roughly half the time.</p><p>Like the crows they share physical traits with, tengus are naturally covetous, especially of shiny or colorful items, and prone to bouts of good-natured kleptomania if they don't carefully keep themselves in check. Vain and prideful creatures, they are easily persuaded with flattery.</p><p><b>Tengu Characters</b><br> Tengus are defined by their class levels-they do not possess racial Hit Dice. All tengus have the following racial traits.</p><p><b>+2 Dexterity, -2 Constitution, +2 Wisdom:</b> Tengus are fast and observant, but relatively fragile and delicate.</p><p><b>Senses:</b> Tengus have low-light vision.</p><p><b>Sneaky:</b> Tengus gain a +2 racial bonus on Perception and Stealth.</p><p><b>Gifted Linguist:</b> See above.</p><p><b>Swordtrained:</b> See above.</p><p><b>Natural Weapon:</b> Tengus possess a bite natural attack that inflicts 1d3 points of damage on a hit. This is a primary attack, or a secondary attack if the tengu wields a manufactured weapon.</p><p><b>Languages:</b> Tengus begin play speaking Common and their own dialect of Tengu. Tengus with high Intelligence scores can choose any language as a bonus language.</p></div> true 14 17 11 10 14 8 true Gifted Linguist Ex Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language Swordtrained Ex Tengus are trained from birth in swordplay, and as a result are automatically proficient with sword-like weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords). true Linguistics 0 Perception 4 Stealth 3 Ride 6 true Mounted Combat Ride-By Attack true 17 13 14 0 0 0 2 0 3 16 false false