Drabbin101000truecde8a9c2-f8cb-41ad-8edd-296eb5f11782falsefalsefalse0583831328false00
00falsefalsefalsefalsefalseTiefling1/2200Tieflingrogue 1NEMediumoutsider(native)3darkvision 60 ft.; Perception +516, touch 13, flat-footed 13(+3 armor, +3 Dex)10(1d8+2)Fort +2, Ref +5, Will +1251cold 5, electricity 5, fire 530 ft.short sword +3 (1d6+1/19-20)light crossbow +3 (1d8/19-20)5 ft.5 ft.sneak attack +1d6Spell-Like Abilities (CL 1st) 1/day-darknessStr 13, Dex 17, Con 14, Int 12, Wis 12, Cha 60114Weapon FinesseAcrobatics +6, Bluff +4, Disable Device +6, Escape Artist +6, Intimidate +2, Perception +5, Sense Motive +5, Sleight of Hand +6, Stealth +8+2 Bluff, +2 StealthAbyssal, Common, Infernalfiendish sorcery, trapfindingany landsolitary, pair, or gang (3-5)NPC gear (studded leather armor, short sword, light crossbow with 20 bolts)This lanky man sneers as he draws his sword. Tiny horns and a barbed tail reveal that he is something more than human.PFRPG Bestiary0Fiendish Sorcery (Ex) Tiefling sorcerers with the Abyssal or Infernal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.Tieflings are humans with demonic, devilish, or other evil outsider blood in their ancestry. Often persecuted for their strange appearance and unnatural mannerisms, most Tieflings disguise their nature or are forced to live on the fringes or underbelly of civilized society. Though they are not born evil, it is an easy path for them to find, especially as most suffer at the hands of "normal" folks while growing up. Tieflings look mostly human except for some physical traits that reveal their strange heritage. Tiefling Characters Tieflings are defined by their class levels-they do not possess racial HD. They have the following racial traits. +2 Dexterity, +2 Intelligence, -2 Charisma: Tieflings are quick in body and mind, but are inherently strange. Darkvision: Tieflings see in the dark up to 60 feet. Skilled: Tieflings have a +2 racial bonus on Bluff and Stealth checks. Spell-Like Ability: Tieflings can use darkness once per day as a spell-like ability. The caster level for this ability equals the tief ling's class level. Fiendish Resistance: Tieflings have cold resistance 5, electricity resistance 5, and fire resistance 5. Fiendish Sorcery: See above. Languages: Tieflings begin play speaking Common and either Abyssal or Infernal. Tieflings with high Intelligence scores can choose any of the following: Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Half ling, Infernal, and Orc.1000001adulttruetrue13171412126trueFiendish SorceryExTiefling sorcerers with the Abyssal or Infernal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.trueAcrobatics6Bluff4Disable Device6Escape Artist6Intimidate2Perception5Sense Motive5Sleight of Hand6Stealth8trueWeapon Finessetrue16131300030114falsefalseHildr Wulfsdottir161600true5119378b-183a-4bda-94b2-06d664c11a08truefalsefalse02144251476false00
-12147483647falsefalsefalsefalsefalseHildr Wulfsdottir1400BarbarianNMediumhumanoid2Perception +110, touch 10, flat-footed 10(+2 Dex, +2 shield, +4 armor, +1 dodge)161d8+462340 ft.battleaxe +6 (1d8+4/x3)light crossbow +3 (1d8/19-20)Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 101+519falsetrue19151881210trueRageExtruetrueDodgeWeapon Focus (battleaxe)true17111400241519falsefalseSkell Wulfsson 141400true300a5b4c-e7f8-4726-9a9a-4da0941b56fatruefalsefalse0936276706false00
-12147483646falsefalsefalsefalsefalseSkell Wulfsson 1400FighterNMediumhumanoid5Perception +110, touch 10, flat-footed 10(+1 Dex, +6 armor, +2 shield)141d8+353120 ft.longsword +4 (1d8+2/19-20)heavy crossbow +2 (1d10/19-20)Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 101+314falsetrue15131610128falsetruetrueImproved InitiativeLightning ReflexesWeapon Focus (longsword)true19111800260314falsefalse