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Horror cards

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  • Some handout cards to set ambiance throughout the scenario. They are intended to be read silently, then have an in-character reaction. Ideally, one card per player at a 6-player table. In order to not unduly influence the scenario difficulty, always ensure that the players experience these away from combat, but loud reactions might be heard, particularly by the cannibals.

    Locations:
    1. (As you survey...) Top level, preferring anyone who walks ahead of the party.
    2. (A small extinguished...) Top level entry campsite
    3. (The climb is exhausting...) Climbing the tower
    4. (A crude scarecrow) Top level scarecrow
    5. (You catch a waft...} Hag trap room, after trap resolves
    6. (The mist...) Either climb or top level
    6-06_hall_of_the_flesh_eaters_ambience_cards.xlsx
     

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