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Items for all tiers and arcs

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  • I made treasure handouts for all possible configurations you can run this scenario in. Looks like a lot of handouts, but my goal was that during any given game, you'd have the minimum number on the table. That meant one handout per location with treasure, including the briefing. That means during an actual run of the scenario you need only 7 or so cards (2 for the briefing, 3 item stashes, one major threat and one linked threat).

    Because I had the impression Andrew Hoskins really wanted people to actually use the stuff they found, I've also included brief descriptions of what the items do.

    I've also added caster levels for the magic items, to speed up Spellcraft use to identify them.
    treasures.pdf
     

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